snazel's review against another edition

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4.0

Decided not to wait on finishing my rating on this till I'm done running it, because for all I know that'll be 2021.

Excellent mega-dungeon, which I'm feeling better about now I've given myself permission to pick and choose through it. There are 22 levels, each one written by a different person or team, and some of them are AMAZING (shout out to the gith ones, and the one with the shadow dragon), and some just leave me pretty cold (not wild about the troglodyte battlefield, I think I'm gonna skip that). Each one has a distinct tone and arc, and it does make me kinda wish that my players were just focused on by-the-book dungeon crawl, because it would be interesting to play it as written. (I am instead jigsawing it apart and putting it back together with a plot, because my players just don't pick up on dungeon crawl as a plot when there is even a hint of anything else they could follow.)

Also quite interesting as a technical challenge because the book largely uses monsters already present in the Monster Manual, this isn't about new monsters, it's about showcasing how you could use the ones already in the core books.

Anyways don't expect any plot that you don't bring to the situation, but a fun and pretty widely-varied dungeon crawl that can take you all the way to level 20.

pickett22's review against another edition

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3.0

A great big dungeon crawl that's very light on plot and woefully lacking in good loot, but serves as a fantastic setting and has some amazing NPCs to play around with. Some levels I have run pretty much exactly as the book describes them, some I have altered to fit the needs of my plot, and some I have honestly skipped altogether.
It's not really an adventure that you can open and play with no prep, but there's a lot of toys to play with, arrange, and rearrange. I've definitely enjoyed running people through this one.
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