Reviews

Death Weavers, Volume 4, by Brandon Mull

yapha's review against another edition

Go to review page

3.0

This was the slowest moving of the Five Kingdoms books so far. It took me much longer to read than the first three. There are some important reveals however, making it essential to read before the last book comes out. For fans of the series, grades 4 & up.

sabrinaxlim's review against another edition

Go to review page

adventurous fast-paced
  • Plot- or character-driven? Plot

5.0

Brandon Mull never fails to absolutely slay. I think the guy slays with magic and the girl goes back home. 

stirlingsherman's review against another edition

Go to review page

adventurous dark mysterious fast-paced
  • Plot- or character-driven? Character
  • Strong character development? Yes
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

4.5

Really enjoyed this sequel and the kingdom we got to explore in this book. There was some great character development in this book as well and I'm excited to see how the series ends in the next book!

araceli_'s review against another edition

Go to review page

adventurous fast-paced
  • Plot- or character-driven? Plot
  • Loveable characters? Yes

5.0

loved the series

dragontomes2000's review against another edition

Go to review page

5.0

So remember when I said that Crystal Keepers was my favorite in the series, well I lied. Yeah well Death Weavers came along and put a quick end to that. At this point in the series I am going to start sounding like a broken record because I have already told you what I love about this series. However I will continue to say that the detail that goes into every single one of the new kingdoms is outstanding. Necronum and Zeropolis would definitely be two kingdoms I would want to visit or live. Bizarre I know but when you can vividly picture yourself walking through the world then you know the author has done his job. This series has fast become one of my favorites from Brandon Mull. The excitement to see how it all ends is at a high.

madyjustforfun's review against another edition

Go to review page

adventurous fast-paced
  • Plot- or character-driven? Plot
  • Strong character development? Yes
  • Loveable characters? Yes
  • Diverse cast of characters? No
  • Flaws of characters a main focus? No

5.0

dandelionsteph's review against another edition

Go to review page

4.0

I was expecting the narrative to shift occasionally to Cole's companions while Cole was on his long journey through the Echolands. It did not. Why? Would that slow down the narrative too much? There are a bunch of characters, after all, and at various points they split up from Cole to accomplish particular goals. This is the only reason I give this book four stars instead of five.

There are two unexpected characters Cole meets in the Echolands. It was a pleasant surprise to see them in this book.

bandnerd77's review against another edition

Go to review page

5.0

4.5

REVIEW OF Death Weavers (Five Kingdoms #4) by @writerbrandon

STAR RATING
4.5

SYNOPSIS
What is the meaning of life? Is there life after death? If so, do we have any control over it?

These are questions that Cole Randolph investigates as he navigates the kingdom of Necronum. It is a land where ghost-like beings, called echoes, live lives that are, in some ways, almost as complicated as the living. Without access to his power, Cole must rely on his own wit and his friends' help to navigate this complex society. But it's hard to know whom to trust. The best Cole can do is weigh his options, make his choices, and hope that those choices don't lead to mortal danger.

PARTIAL REVIEW
This kingdom is, again, enjoyably distinct from the others, with its own complex rules and concepts. Most of my negatives have to do with my own writing preferences.

PARTIAL CONTENT GUIDE
No sex, swearing, drug use, etc. There are physical fights, injuries, and deaths.

BOTTOM LINE
I strongly recommend reading the first three books before you read this one. If you have, continue the series with this one! I look forward to the finale.

FULL REVIEW and FULL CONTENT GUIDE available at https://betterbookbureau.weebly.com/reviews/death-weavers-mull

kbelcher1992's review against another edition

Go to review page

3.0

I enjoyed the world that the author made for the newest edition of the five kingdoms books. I did get a little confused at times when it switched between the real world and the echolands. However, it was a neat concept that he created. Overall another good book from Brandon Mull and I would suggest it to people that enjoy Y.A. Fantasy.

onemanbookclub's review against another edition

Go to review page

4.0

Check out my blog, One Man Book Club

The Value of a Star: Ratings Explained

One thing's for sure: Brandon Mull knows how to write for kids.

Fablehaven. Beyonders. The Candyshop Wars.

All winners.

Five Kingdoms? Yep. It's a winner--at least, it is if you can get past the annoying to embrace the fun.

The Five Kingdoms is a five-book series:

Book 1: Sky Raiders
Book 2: The Rogue Knight
Book 3: Crystal Keepers
Book 4: Death Weavers
Book 5: Time Jumpers

Cole is 11 and perfectly normal--until he and his friends get kidnapped and taken through a portal into another world. (Sound a little similar to Beyonders? Ya, I thought so too.)

In the Outskirts, slavery is legal and slaves from Earth are a hot commodity due to their likelihood of manifesting the magical power that exists there. Cole manages to escape, make new friends, discover his power, and become the Outskirts only hope to avoid certain destruction. Bonus points if he's able to discover a way to get himself and all his friends home too.

Without dieing, of course.

The series is packed with cool stuff that the under 14 crowd will love. Castles floating on clouds. Magic swords. Evil kings. Lost princesses. Giant robot dragons. Sentient robots. Knights. Shape shifters. Ghosts. Magic powers. Time travel. High tech battle armor. Teleportation. Artificial Intelligences. Jokes. Heroes. Mysteries. Twists. Red herrings. Battles. Crushes. More, more and more. Fun overload, seriously.

It's also packed with annoying stuff that might drive grown-up readers slowly insane...

Lose ends. Too many characters. Over-simplified solutions. Easy answers. Awful decisions.
Repeating plot lines. Dead doesn't mean dead. Non-stop narration of everything that happens in Cole's brain.

Everything.
Non-stop.
For 2,357 pages.

Sigh...

These things made the first couple books hard to read. I knew the fun was there, so I kept going because a fun story will nearly always trump all in the end. And it did.

In the end fun won me over.

The Five Kingdoms will be a fun read for kids who love adventure. That should be all of them, shouldn't it? The main character is a boy, but there are strong girl characters as well. The kids in the story are 11 years old (and act like it), and are accessible to a broad age group. Adults who can embrace the fun and ignore the lame will enjoy these books too.

I'll be recommending them to my kids.

Happy Reading!