Reviews

Deco Devolution: The Art of BioShock 2 by Jordan Thomas

merqri's review

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5.0

This is my first art book. When I finished Bioshock 2 I was still enamoured by the concept and the art. So when I came to know that such a book exists which will give me a sneak peek into behind the scenes of the game development, it was hard to say no.

This book covers all the prominent characters, from NPCs to the protagonist and give more information about the psyche of the developers when they were coming up with the sprites and art of the game. The game was frantic and being an action-oriented one, there was almost always something to run from or engage with. Hardly you could get time to enjoy the vistas or even take in the intricacies of the design of the levels. A leisurely read of this book let me enjoy the world of Rapture as the devs conceptualised.

If you are a gamer, you must have already played Bioshock. If not, I would urge you to give the game a try. Once you experience the sandboxed take on Ayn Rand's Objectivism from Bioshock 1 and then its teardown in Bioshock 2, you will really want to know more of the themes and concepts.
That is when you will read The Fountainhead and probably this one too.

Happy Gaming!

wortsucher's review

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dark informative inspiring fast-paced

3.5

persypie's review

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4.0

The coolest thing about this book are the abundant blurbs from the game creators that talk you through so many of the design processes. So much more than just a picture book and was actually a super interesting behind the scenes look on the how and why of development choices.

Legitimately, such a cool addition for anyone even marginally enjoyed the game franchise.

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