Reviews

Podróż w nieznane. Wonderscape by Jennifer Bell

etoile75's review against another edition

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adventurous funny inspiring fast-paced
  • Plot- or character-driven? A mix
  • Strong character development? Yes
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? It's complicated

3.75

flodavies's review against another edition

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Children's book. Was reading for school but ran out of time. 

wanderingstories's review against another edition

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5.0

Amazing. It was fun, entertaining and full of wonder!

Loved everything about this book. The characters, the games/riddles, the heroes mentioned and the whole journey and adventures through the Wonderscape.

This book story reminded me of Westworld as it’s got virtual reality and games within that realm. There are robots and consciousness mixed with Hightech that makes it for an unbelievable great read.

I can’t recommend this book enough. Go and read it!

It’s okay so far. I have a feeling I might not like it as much because of the elements of sci-fi and game. Haha I was wrong about that. It’s made that book more appealing and fun.

artemislover13's review against another edition

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adventurous emotional hopeful inspiring mysterious medium-paced
  • Plot- or character-driven? A mix
  • Strong character development? Yes
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? It's complicated

4.75

kcodlingbray's review against another edition

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adventurous slow-paced
  • Plot- or character-driven? Plot
  • Strong character development? No
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

3.5

katykelly's review against another edition

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4.0

4.5 stars.

A bit of everything: science, history, gaming in a futuristic escape room.

A great ride, easy to get caught up in this - and it really does have a bit of everything. Three schoolchildren find themselves caught up in a very different world - and time - after exploding gnomes lead them to a lost dog, an abandoned house... and a portal into the future... into a game world in the future.

Learning quickly that the three of them will need to work together to solve puzzles to find their way home, Arthur, Ren and Cecily (with dog Cloud) discover they will need any cultural knowledge they have, facts about science, history in order to win challenges and navigate a game world with its own politics and problems.

The idea of this is outstanding for young readers, celebrating science and academia, giving us insights into historically significant figures, exposition including mathematics and astronomy alike.

With too many coincidences as ever, you ignore this sort of thing to try and enjoy the world-building, the visions of future society, and seeing where the threesome can push themselves to reach - the imagination is outstanding, and there are lessons here about not judging by appearances and a great opening for more books to come.

Huge amounts of fun, and I loved its emphasis on skills and knowledge, without compromising the enjoyment.

For ages 9 and above.

bookswithlydscl's review against another edition

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adventurous challenging dark emotional funny hopeful informative lighthearted mysterious tense fast-paced
  • Plot- or character-driven? A mix
  • Strong character development? Yes
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? It's complicated

4.25

A fun, fast paced escape room/jumanji St adventure story. A wonderful middle grade story with multiple worlds to experience and challenges to face. I only wish we could have explored each world a little more as the focus was on progressing the story more than world building but despite that I really enjoyed this book and will try out book 2 as well.

the_strange_reader's review against another edition

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adventurous funny hopeful lighthearted mysterious slow-paced
  • Plot- or character-driven? Plot
  • Strong character development? Yes
  • Loveable characters? It's complicated
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

3.5

batwoman's review against another edition

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adventurous hopeful medium-paced
  • Plot- or character-driven? Plot

3.75

alongreader's review against another edition

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4.0

The best game ever! ...is not so much fun for Arthur, Ren and Cecily, accidentally swept into the largest RPG ever conceived. The kids must work together to solve puzzles and rescue historical heroes before time runs out!
I love this cover; it's bright and cheerful and gives a good idea of what the story is about. Arthur, Ren and Cecily find themselves in the future, skipping from planet to planet to solve puzzles and find the reclusive creator of the game before they're killed by the stress of the time travel. Along the way they have to avoid the inventor's siblings, other players and the dangers inherent in the game itself.

This is such a clever idea. Games are becoming more interactive nowadays, and real life games are becoming popular. This is a mix of both and it makes so much sense. I loved following along the various puzzles, designed to test people in different ways - mentally, physically, working in teams or going it alone. The dastardly plot was just the right level of dastardly, the stakes were beautifully high, and the ending had me on the edge of my seat.

I'd love to read more in this series; the ending does leave it open. For now, though, I'm happy with what we got, and I think this will sell very well.