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emotional
reflective
relaxing
medium-paced
Dreamy/hazy/surreal world-building comic that emphasizes vibes over plot. I liked spending time in the world--the exchange with the merchant was particularly evocative of games/video games where you learn about all the power-ups. It doesn't really "go anywhere" but I suppose that's not the point. Perhaps it's because I just don't know enough about mythology but I also don't see much connection to Antigone. Parts of it do read like a kind of myth. The use of panels/non-panels is inventive. Not much mental health content per se, but plenty of ennui & meditation on memory/nostalgia/death/drug use.
Willumsen has done something unique here with his illustration style, and the story itself is like being stuck in a bad dream rich with symbolism you can't quite decipher.
Impressive style but not for me. Too disjointed
mysterious
medium-paced
Plot or Character Driven:
A mix
Fascinating panel design.
This work was trippily thoughtful. I enjoyed the perspective shift it provided, much as the chacters enjoyed their own mind-benders. The art was distinctive and fit the narrative style perfectly.
I know I am very late to the party, but this book is amazing! I had read stories of Willumsen previously in Kramers and Ex.Mag, but this book is so far my favourite thing of him. Cannot wait to read 'Bradley of him'.
challenging
dark
funny
inspiring
lighthearted
mysterious
reflective
sad
tense
medium-paced
Plot or Character Driven:
Character
Strong character development:
No
Loveable characters:
Complicated
Diverse cast of characters:
Yes
Flaws of characters a main focus:
Complicated
medium-paced
Plot or Character Driven:
Character
Strong character development:
No
Loveable characters:
No
Diverse cast of characters:
No
Flaws of characters a main focus:
No
This book does things I've never seen done before in comics.