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Moebius 3: The Incal by Randy Lofficier, MÅ“bius

mburnamfink's review against another edition

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2.0

Final Incal begins where we left John DiFool, falling down the shaft of the great city of Terra 2014 towards an acid lake, his cosmic encounters forgotten. He's rescued by plasma shooting giant bugs and informed of a new universal conflict. The great black Bentacodon, a horrible energy vampire, is conspiring with the Prezident of Terra 2014 to release a horrible plague, killing all organic life and forcing the survivors into metal bodies. DiFool meets up with Elohim, a glowing white archangel who informs him that only his love for Luz can save the galaxy, and they're off through the Incal cosmology, meeting mutants, space pirates, techno-technos, and the hermaphroditic Emperor/ess of the Galaxy.

What this feel like most is a retread, a return to basically the same themes and story beats as both previous Incals and the Metabaron, without the psychological tension or originality that made those stories great. Jodorowsky has his themes, and returns to them again and again. DiFool alternates between cowardice and heroic self-sacrifice as the narrative demands. The war between black and white, and their ultimate fusion, seems like an empty play of symbols. And finally, something is off about the art. It's incredibly detailed in every panel, but when I found in the end that Ladronn did it entirely digitally, and 3D modeled key elements like the city shaft, it made sense. Some things are better analog.
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