The design and UX isn't done, Rob and Abbie, okkurrrr! 😌
jckemman3's review against another edition
- Plot- or character-driven? Character
- Strong character development? It's complicated
- Loveable characters? It's complicated
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
4.25
Graphic: Medical content, Toxic friendship, Mental illness, Toxic relationship, Domestic abuse, Emotional abuse, Gaslighting, and Medical trauma
Moderate: Mass/school shootings
noshelfcontrolll's review against another edition
- Plot- or character-driven? A mix
- Strong character development? It's complicated
- Loveable characters? No
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
3.75
Graphic: Gun violence, Homophobia, Sexual violence, Toxic friendship, Toxic relationship, Violence, Car accident, Pregnancy, Mental illness, Racism, Death of parent, and Death
graciffer's review against another edition
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
5.0
Graphic: Violence, Gun violence, Suicide, and Death of parent
Moderate: Homophobia, Mental illness, Grief, and Domestic abuse
Minor: Blood, Sexual violence, Vomit, Drug use, Abortion, Cancer, and Confinement
danimcthomas's review against another edition
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
5.0
Graphic: Ableism, Car accident, Death, Injury/Injury detail, Medical trauma, Homophobia, Murder, Toxic friendship, Suicidal thoughts, Mass/school shootings, Mental illness, and Grief
Moderate: Cancer
lovelyoutliers's review against another edition
- Plot- or character-driven? Character
- Strong character development? It's complicated
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
4.75
Turns out games are about so much more than games. The best person in the book, Marx, summarised it as:
“What is a game?" Marx said. "It's tomorrow, and tomorrow, and tomorrow. It's the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win."
I was not expecting the twists and turns in the plot, but more than that, I was not expecting to be so invested in the relationships between Sadie Green, Sam Maser, and Marx, even though you end up being frustrated with Sadie and Sam's arrogance, and self-centeredness, you still want them to find their way.
“The way to turn an ex-lover into a friend is to never stop loving them, to know that when one phase of a relationship ends it can transform into something else. It is to acknowledge that love is both a constant and a variable at the same time.”
Moderate: Sexual violence, Mental illness, Car accident, Death, Gun violence, Murder, Ableism, and Chronic illness
crowlaplumme's review against another edition
- Plot- or character-driven? Character
- Strong character development? It's complicated
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
3.5
[SPOILERS]
I REALLY wanted Sam to be the asexual and aromantic icon. Sadly that didn't end up being the case. Once Sadie had begun dating Marx, Sam's character turned into one of bitter jelousy and of the mindset that people belonged to one another. It was a bummer because I was rooting for Sam through his entire story arc, especially when he began experiencing phantom pains and depression. When Sam mentioned how he didn't care for sex during that brief rendez-vous with Lola, I was estatic, thinking that he was ace. I love a good platonic relationship between a man and woman, and Sam and Sadie's was just that; until it wasn't.
Sadie was an interesting character, her paranoia felt very real. Her depression after getting an abortion and losing Marx felt genuine. However, Sam pulled himself together for the sake of their company, while Sadie had a harder time. At some points, despite wanting to be empathetic to what Sadie was going through-- especially pregnant, it was hard to see her absence in the company and what it meant for other characters (characters, we begun to care for, like the other workers of Unfair Games, who couldn't continue to work on the DLC). Whether it meant delaying the DLC or cancelling it altogether, Sadie's inaction affected others at Unfair Games who had undergone the same trauma of losing Marx (sure, not in the capacity of losing a lover, but as a co-worker and friend. Not to mention, some of them were in the building when the confrontation went down.)
I'm certain I'm not alone when I say that Marx was the best character in the book. My eyes were glued to the page when we got that solo chapter from Marx's perspective. His romance with Sadie felt natural, there was a romantic interest initially, but then they became friends. It made their relationship solid. Unlike, Sam's 180 to desperately wanting Sadie's romantic affection. The best part about Marx is understanding that despite his death, the memory of him was able to pull Sam out of his stupor ("What would Marx do?"). His memory being immortalized by Sadie and Sam in their games, was a lovely detail to the positivity that he brought-- I just wished we got more of him alone and getting to have some time with understanding who he was without Sadie, Sam, and Zoey.
However, I felt as if that last portion of the book, with Emily and Dr. Daedalus was where it all really fell apart for me. Sadie consistantly made selfish choices that she blamed on Sam, inferring parts of his character. For example, she believed that Sam tricked her into getting back with Dov in order to get the Ulysses game engine for Ichigo. She made the decision to get back with him, but she goes about the story saying that she had no agency in the matter. I liked Sadie as the professor, who understands her shortcomings, and uses it as a positive experience to get others to grow. As opposed to making the game, with her name on it and blaming its poor sales on Sam's "sabotage."
A reoccuring theme about the relationship between Sam and Sadie is that Sam is the one constantly reaching out to Sadie and it is not reciprocated. Sam noticed she was depressed and stayed with her until she got out of bed. Sam was the one who had to pull himself together for Unfair Games. Sam was the one to reach out to her as Daedalus. However, when Sam needed a friend after his surgery, Sadie was nowhere to be found. Again, while Sam did not lose Marx as a lover, he lost an incredibly important friend, but Sadie did not feel that she could confide in him. Sam, who felt incredible guilt that the attackers wanted HIM and not Marx, yet Marx took the bullet for him.
(Also, the two men who stormed the building were unhappy that Mapletown allowed for same-sex marriage. A concept that Sadie recommended to Sam, for their friends Ant and Simon. However, Marx's death was the fault and action of the two men, alone. However, under Sadie's flawed logic to claim that it was Sam's fault, "They were after you," than, to an extent, she can be responsible, too. This is a part of Sadie's character that really bothers me.)
Graphic: Death of parent, Ableism, Death, Abortion, Injury/Injury detail, Miscarriage, Mental illness, Homophobia, and Grief
Moderate: Cultural appropriation and Car accident
Minor: Emotional abuse, Domestic abuse, Misogyny, and Racism
Internalized ableismschorlett's review against another edition
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
5.0
Graphic: Death, Death of parent, Grief, Gun violence, Hate crime, Murder, Pregnancy, Toxic relationship, Mass/school shootings, Chronic illness, and Car accident
Moderate: Mental illness, Suicide, Sexual violence, Antisemitism, Medical content, Homophobia, Sexual harassment, Abortion, Misogyny, Vomit, and Blood
Minor: Cancer
adaora_ble's review against another edition
- Plot- or character-driven? Character
- Strong character development? No
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
5.0
It did such a good job of fleshing out every character it touched whilst still focusing on the MCs. Even though they were frustrating and complex and unable to hold necessary emotional conversations with each other, I still loved every single character through deep and unabiding love for each other to dispassionate hate to everything inbetween.
Marx really is the better half of Sam and Sadie, the glue that holds everything together, probably the best character from an objective standpoint and certainly the most emotionally healthy of the main trio. However, in choosing my favourite character it has to be Sam, digging into his psyche and all his neurosis and hang ups and things he just cannot say even though he truly wants to I feel so bad for him and simultaneously so mad at him and yet you get his deep fear.
Up until the moment I finished it I thought of this book as contemporary fiction, or as my high school librarian would call it 'That's Life', but when I was tagging/shelving it on StoryGraphs I was suddenly struck with the realisation that it could very well be classed as a sci-fi. Like a low stakes (and less fucked up) Black Mirror; it speculates on the effects/consequences of technology on individuals and society, even if it's something as basic as a 90s video game and not Ready Player One, it speaks to our own world and the problems we face as a society.
I can't recommend this book enough, I was fighting tears on the train at the end and even though the first part (of ten parts) was fairly slow it soon sucked me in and got me invested in even the most brief character.
Moderate: Medical trauma, Mental illness, Misogyny, Panic attacks/disorders, Pregnancy, Toxic friendship, Car accident, Chronic illness, Homophobia, Sexism, Sexual content, Sexual violence, Violence, Death of parent, Dysphoria, Grief, Gun violence, Hate crime, Toxic relationship, Cancer, Death, Injury/Injury detail, Mass/school shootings, Medical content, and Drug use
avadore's review against another edition
- Plot- or character-driven? Character
- Strong character development? It's complicated
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
3.0
Graphic: Suicide attempt, Death, Grief, Mass/school shootings, Car accident, Gun violence, Abortion, Domestic abuse, Sexual assault, Death of parent, and Medical trauma
Moderate: Body horror, Chronic illness, Mental illness, Vomit, Pregnancy, and Misogyny
charliw90's review against another edition
- Plot- or character-driven? Character
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
5.0
Graphic: Suicide
Moderate: Murder, Medical content, and Panic attacks/disorders
Minor: Pregnancy, Injury/Injury detail, Drug use, Abortion, Sexual violence, Medical content, Toxic friendship, Suicidal thoughts, Death of parent, Chronic illness, Death, Cultural appropriation, Blood, Vomit, Toxic relationship, Homophobia, Mental illness, Cancer, and Car accident