Reviews

The Suburb Beyond the Stars by M.T. Anderson

the_fabric_of_words's review

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4.0

Remember the real estate developer from the first book? Sacrificed when he stumbled across the ancient rite that basically started the next round of game play, designed to be Gothic horror by Prudence, the game's previous winner?

Yeah, well, Milton Deatley's back -- and although he's a reanimated corpse, he's building homes and cul-de-sacs faster than Gregory or Brian can keep up. In fact, by the time the boys realize Prudence is missing and make it to Vermont to figure out what's going on, the Thusser have thrown the rule-book out the window.

Brian and Gregory are happy (sorta -- divisions between the two, jealousies, are arising) planning the next, and final, game. Brian technically gets to plan it, since he won the round for the elf-ish Norumbegans. The Norumbegans rented the boys a workshop in an old warehouse, and WeeSnig is building automatons to flesh out the noir mystery (think the old TV show, Mike Hammer) of Brian's design.

Someone or something tries to kill Brian on the subway. Then their half-built secretary tries to kill them with throwing stars. The Thusser are not playing games anymore. They're flat-out invading, creating time / space distortions that allow them to move into the new subdivision.

But first, they want to prep the human race. -- their thoughts and fears are easier for consumption that way.

The boys haven't heard from Prudence in two weeks, so they head off to the mansion in Vermont to figure out what's going on. They quickly discover the houses are absorbing their occupants.

Kalgrash shows up, leads them back to the mountain and the portal they almost stepped through in the game in the first book in the room with the creepy, scary arms growing on vines.

That's where the Norumbegans went, through the portal hundreds of years ago, and it's up to Greg and Brian to find them and tell them the Thusser are breaking the rules. Because there's no way humanity can stop them on their own, or at least, the boys don't think so.

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shakespearesghost's review

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2.0

I liked the first book in the series but this was a hot mess. The author is one of my favorites and I already own the third book so I’ll probably keep reading, and hope the next one is better. I guess even the best authors are granted a dud.

iceangel9's review

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3.0

The second book in The Game of Sunken Places series. Brian and Gregory return to Vermont and discover that strange things are happening. Cousin Prudence has disappeared, a mysterious suburb seems to be springing up, and time doesn't seem to be working normally. When it becomes clear the Thusser are breaking the rules of the Game and trying to take over the world, Brian & Gregory must stop them and summon the Norumbegans. This installment sets up well for the next book in this fun, but creepy, series.

eahaynes's review

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3.0

Less complicated follow-up book, but a bit creepier, especially for some YA books. Sets up the next book with quite a strong cliff-hanger. Character development of the main characters is a little shallow, though hints at relational dysfunction start to give a stronger sense of the deeper emotions.
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