Reviews

The League of Extraordinary Gentlemen: Century 1910 by Alan Moore, Kevin O'Neill

laissezfarrell's review against another edition

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3.0

A bit of a cocktease, setting up the storyline for the rest of this arc while giving the reader a standalone narrative as well. I'm fairly sure that when I read parts two and three, I will love the fuck out of this.

mschlat's review against another edition

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2.0

The 1910 version of League stumble and bumble around, while Nemo's daughter steps into the role of menacing villainess due to horrible trauma visited upon her. There's some nice references to The Threepenny Opera, but as a whole I was either bored by the League's activities or troubled by the connotations of the Nemo storyline.

manuelte's review against another edition

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2.0

Meh. The best of the Century trilogy, but that is not saying much.

germancho's review against another edition

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4.0

Apparently this is part 1 of a trilogy. However, it's very much self-contained, with only a couple of hints to a larger story arc. I hesitated a lot before buying it, but it was worth it!

roxanamalinachirila's review against another edition

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3.0

You can feel "this is only the beginning" written all over this story.

Interestingly enough, this was the first volume of League of Extraordinary Gentlemen that landed in my hands, but it's pretty much readable even if you don't know the characters already. It's just that they're not people I feel like I can really relate to, or that I know what's up with - even the newly introduced character didn't let me feel her too much.

Moore also likes his eerily singing characters, which is always a bit of a strange thing for me, since I can't exactly hear them, and ominous lyrics don't have the same impact as an ominous song, but hey.

Otherwise, okay story.

lincolncreadsbooks's review against another edition

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3.0

Century: 1910 is the third volume of Alan Moore and Kevin O'Neill's much-lauded League of Extraordinary Gentlemen series. Mina Murray and the (alleged) son of Allan Quatermain are joined by a new group of literary characters: thieving Raffles, occultist Carnacki and gender-bending Orlando. They're on a quest to unearth the secret plot of a clandestine occult group.

Meanwhile, Captain Nemo is on his deathbed. After he argues with his young daughter, Janni, about taking over the family business (aka piracy aboard the Nautilus), she takes off for England and begins working as a barmaid under an assumed name. When this change of lifestyle yields less than acceptable results, she summons the Nautilus to come for her and the pirate crew, led by Janni, come face to face with the New League.

Then they fight, make up and part ways and the book ends.

This was a bit of a pain in the rear, until further research into the matter led me to discover that 1910 is merely the lead-in to two more volumes of League set to take place later in the 1900's. While I do enjoy Moore's literary mash-up concept (I also ordered a hardcover edition of Lost Girls that ships in about a month), these characters are just not as appealing as the original group. Quatermain doesn't do anything adventuresome, Mina doesn't vamp-out and Carnacki and Raffles are dry. The only lively characters in the book are Orlando (who is `more than friends' with both Murray and Quatermain, though it's only implied in this volume) and Janni (who was created by Moore for this book and has no basis in literature that I know of). The book is saved solely by those two characters, O'Neill's gorgeous, detailed art and the sometimes somber sometimes humorous musical styling of two minor cast members, a whore and a murderer.

Still, lukewarm Moore is better than alot of other writers' best efforts and O'Neill's good as ever. I'll be picking up the next volume for sure. 7/10 and high hopes for future additions.

gohawks's review against another edition

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2.0

Two convoluted and you've lost me when you kill off most of my favorite characters. I didn't finish it.

julesjim's review against another edition

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2.0

Alan Moore has become completely self indulgent in the past years (see Promethea after issue 1 or 2). This book is extremely hard to follow without googling 90% of the characters, and there barely is a plot.
There is still a lot to love, but this is nowhere near the fun that you would have reading the previous volumes.

andriella's review against another edition

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adventurous mysterious medium-paced
  • Plot- or character-driven? Plot
  • Strong character development? No
  • Loveable characters? No
  • Diverse cast of characters? It's complicated
  • Flaws of characters a main focus? No

2.5

bloodravenlib's review against another edition

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2.0

I am honestly starting to think that Alan Moore is slipping. Either that, or he is just too much into trying to be cool and smart with literary allusions and not paying enough attention to having a good storyline. I have learned this book is first in a series, so I honestly hope things will get better in the next volume because going by this one, there is not a whole lot of meat. Basically, Mina Harker and the new members of the League are investigating some apocalyptical threat at the turn of the century. It is 1910 now, a new coronation is about to occur, and there is a dark cult that may or not be a threat. To be honest, compared to the original members, the new folks are just pretty bland, and I did not find a lot to be excited about. Nemo's daughter may have some potential, but it is early to tell. The one thing I did enjoy, which I always enjoy is the art in these series which catches the steampunk and Victoriana very well.

So, I will probably read the next one, but I am keeping my expectations low. If this does not get better, not sure I will go to the third and last. Which would be sad since I am a big fan of Moore's other works ( Watchmen, V for Vendetta, so on).