Zune Game Development Using XNA 3.0 by Dan Waters

Zune Game Development Using XNA 3.0

Expert's Voice in XNA

Dan Waters

405 pages missing pub info (editions)

nonfiction computer science informative medium-paced
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Description

Welcome to Zune Game Development Using XNA 3.0, a book that was inspired by two of my lifelong passions: games and music. I was introduced to the wonder of PC games with grou- breaking titles such as Doom and Quake in the mid-1990s, and have been ...

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