Cardboard Ghosts: Using Physical Games to Model and Critique Systems by Amabel Holland

Cardboard Ghosts: Using Physical Games to Model and Critique Systems

Amabel Holland

124 pages first pub 2025 (editions)

nonfiction
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Description

Games can be used to model systems because they are themselves systems. Video games handle this under the hood and teach you as you play, but because board games are operated manually, and require the player to understand the system beforehand, th...

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