Computer Animation Complete: All-In-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques by David Gould, David S. Ebert, Rick Parent

Computer Animation Complete: All-In-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques

David Gould, David S. Ebert, Rick Parent

nonfiction computer science

526 pages

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A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with ...
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