Real-time Rendering Tricks and Techniques in DirectX by Kelly Dempski

Real-time Rendering Tricks and Techniques in DirectX

Kelly Dempski

821 pages first pub 2002 (editions)

medium-paced
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Description

The last several years have seen some exciting advances in the field of real-time graphics. Starting slowly for beginning programmers, this book begins by reviewing recent 3D graphics developments and with an introduction to vectors, matrices, col...

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