Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding by Jennifer deWinter, Carly A. Kocurek

Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding

Jennifer deWinter, Carly A. Kocurek

240 pages missing pub info (editions)

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As the architect of the Metal Gear Solid franchise, Kojima is synonymous with the “stealth game” genre, where tension and excitement is created from players avoiding enemies rather than confronting them. Through the franchise, Kojima also helped ...

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