The Games That Weren't by Trevor Storey, Frank Gasking, Sam Dyer, David Crane, Adam Rufino

644 pages • first pub 2020 (editions)

nonfiction video games adventurous challenging reflective medium-paced

Description

Now larger than both the movie and music industries combined, the video game industry has provided more than 40 glorious years of interactive entertainment across a plethora of hardware platforms, including consoles, computers and handheld devices...

Read more

Community Reviews Summary of 3 reviews

Moods

informative 100%

Pace

medium 100%

Average rating

3.5

See all reviews...

Content Warnings

This book doesn't have any content warnings yet!

If you're the author of this book and want to add author-approved content warnings, please email us at [email protected] to request the content warning form.