Videogames for Humans by Merritt Kopas, Zoë Quinn, Imogen Binnie

Videogames for Humans

Merritt Kopas, Zoë Quinn, Imogen Binnie

576 pages first pub 2015 (editions)

nonfiction video games adventurous challenging informative slow-paced
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Description

Behind the fluorescent veil of modern big-business video games, a quiet revolution is happening, and it’s centered on a tool called Twine. Taken up by nontraditional game authors to describe distinctly nontraditional subjects—from struggles with d...

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