Mathematical Basics of Motion and Deformation in Computer Graphics: Second Edition by Brian A. Barsky, Ken Anjyo, Hiroyuki Ochiai

Mathematical Basics of Motion and Deformation in Computer Graphics: Second Edition

Synthesis Lectures on Visual Computing: Computer Graphics, A

Brian A. Barsky, Ken Anjyo, Hiroyuki Ochiai

95 pages missing pub info (editions)

nonfiction computer science mathematics medium-paced
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Description

This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate ...

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