Alternate Reality Games and the Cusp of Digital Gameplay by Antero García, Greg Niemeyer
Alternate Reality Games and the Cusp of Digital Gameplay

Antero García, Greg Niemeyer

Alternate Reality Games and the Cusp of Digital Gameplay

Antero García, Greg Niemeyer

352 pages missing pub info (editions)

adventurous informative reflective medium-paced

Description

With ARGs continuing to be an important and blurred space between digital and physical gameplay, this volume offers clear analysis of game design, implementation, and ramifications for game studies. Divided into three distinct sections, the contri...

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