Computer Games for Learning: An Evidence-Based Approach by Richard E. Mayer

Computer Games for Learning: An Evidence-Based Approach

Mit Press

Richard E. Mayer

281 pages missing pub info (editions)

nonfiction education science
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Description

A comprehensive and up-to-date investigation of what research shows about the educational value of computer games for learning. Many strong claims are made for the educational value of computer games, but there is a need for systematic examination...

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