Video Game Spaces: Image, Play, and Structure in 3D Worlds by Michael Nitsche

Video Game Spaces: Image, Play, and Structure in 3D Worlds

Michael Nitsche

305 pages first pub 2008 (editions)

nonfiction video games informative slow-paced
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Description

The move to 3D graphics represents a dramatic artistic and technical development in the history of video games that suggests an overall transformation of games as media. The experience of space has become a key element of how we understand games a...

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