How Games Move Us: Emotion by Design by Katherine Isbister

How Games Move Us: Emotion by Design

Playful Thinking

Katherine Isbister

192 pages first pub 2016 (editions)

nonfiction design video games adventurous challenging slow-paced

Description

An engaging examination of how video game design can create strong, positive emotional experiences for players, with examples from popular, indie, and art games.This is a renaissance moment for video games -- in the variety of genres they represen...

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Community Reviews Summary of 48 reviews

Moods

informative 100%
inspiring 50%
reflective 37%
hopeful 25%
lighthearted 12%

Pace

medium 71%
fast 28%

Average rating

3.66

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