Microsoft® DirectX® 9 Programmable Graphics Pipeline by Kris Gray

Microsoft® DirectX® 9 Programmable Graphics Pipeline

Kris Gray

496 pages first pub 2003 (editions)

informative slow-paced

Description

Learn how to use programmable shaders in the DirectX 9 graphics pipeline—and deliver awesome 3-D graphics to your animations, games, and other multimedia applications. This book distills hundreds of hours of hands-on guidance from the developers o...

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