A review by jvan
Spire: The City Must Fall by Grant Howitt

4.0

Brilliantly weird worldbuilding, with fascinating and strange character classes and a very strong concept of what the game should be--overthrowing tyrannical rulers of a massive, mysterious city. The bits don't quite fit together, though. There's so much world that seems at best lightly connected to, or even distracting from, the main concept of the game that it cries out to run so many other kinds of narratives, but the game provides little active support for that. Doesn't matter, though, this thing is worth it for the alarming creativity of the setting alone, full of ideas and moments that could be stolen for any ambitious campaign.