A review by tbrnichols
Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin

emotional inspiring medium-paced
  • Plot- or character-driven? Character
  • Strong character development? Yes
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? It's complicated

5.0

I really appreciated the seriousness that gaming was given, both as a past time and a creative art and the descriptions of how sacred and intimate a space gaming should be really rang true to me. I also appreciated the idea of a representative audience of one as the genesis of great creative works, especially since it sort of created "muse" as a super category for friends, lovers, rivals, and sometimes even acquaintances. I'm not sure if I think that Sadie got better at understanding someone through mere observation in the ways that Mazer seems to prefer and intuit, while he seems to have gotten much better at verbal explication, but the creation of gaming as a sufficient alternate feels justified as a hybrid, a synthesis, and a deeper examination of motivations along the lines of acting. 

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