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A review by jennutley
Hikaru No Go, Vol. 1: Descent of the Go Master by Yumi Hotta
3.0
I was at BookExpo a few years ago and stopped to talk to the representative at the Shonen Jump booth. I asked what Manga series they would recommend for a person, well, like me. This was the series she recommended. This is my fourth Manga series. (I would recommend DeathNote to anyone who wanted to give it a try.)
The premise: an ancient Go Master's spirit decides to tag along with a contemporary sixth grader in hopes that in teaching his host how to play the game of Go he will get to eventually play the game of Go's most masterful move.
I wanted more story from this first book. I probably wanted enough more that I will go pick up volume two. I won't review any more of these unless the next few volumes get really interesting. I'm guessing it will feel a lot like The Karate Kid just with Go instead of martial arts.
The premise: an ancient Go Master's spirit decides to tag along with a contemporary sixth grader in hopes that in teaching his host how to play the game of Go he will get to eventually play the game of Go's most masterful move.
I wanted more story from this first book. I probably wanted enough more that I will go pick up volume two. I won't review any more of these unless the next few volumes get really interesting. I'm guessing it will feel a lot like The Karate Kid just with Go instead of martial arts.