A review by asourceoffiction
Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin

emotional medium-paced
  • Plot- or character-driven? Character
  • Strong character development? Yes
  • Loveable characters? It's complicated
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

3.0

I don't think I understand the hype. This is a very well written book, and has some very good ideas about relationships, emotions and misogyny in the gaming world. But for something that can get so deep about gaming, it feels surprisingly superficial about real life, despite the topics it covers.

I think my main issue was that I really didn't find much to like in the characters. Sam and Sadie's friendship felt like a crash course in how not to communicate. The character I loved most didn't get enough page time, and the one I hated got more than they should. The real world sections manage to feel like a summing up more than they feel like a story.

The game worlds and concepts were fascinating and beautiful. But ultimately I got a little bored with the minutiae (in fact, my favourite part of the book was immediately followed by a huge game-immersed section that kind of ruined it for me).

I didn't dislike the book overall (despite how this review sounds!), but it didn't have the impact I'd hoped. It feels like I should have loved it but unfortunately it just didn't hit the spot the way I expected.

Expand filter menu Content Warnings