A review by ebbiebooks
Dancing Hut of Baba Yaga: Advanced Dungeons and Dragons Accessory by Lisa Smedman

adventurous

4.0

I really enjoyed this one, even though the PDF I got wasn't the best quality ever.

The concept of the hut is really cool, and the way the rooms are connected is different from what we're used to. I would have liked a more comprehensive global map, with proper links between the rooms that can be connected to one another, maybe with a lock symbol when appropriate or some kind of visual reminder when you need a password for the connection to succeed.

I also like that Baba Yaga isn't the usual BBEG. Her purpose is not to destroy the party, she has her own goal. The adventure is almost presented as a sidequest to a bigger campaign, but with a very powerful enemy that you can kinda bargain with, almost cordially. And that you don't have to kill (in fact, it's probably better if you don't since she's so powerful).

I though most rooms were inventive. Some of them felt a little unforgiving, but I guess it made since when you start going through level 2 of the hut. As inspiration for one's own campaign, I think it's a good module as every room have it's special twist that you can lift and paste elsewhere quite easily, even though there's a global concept connecting the rooms together.

I don't have a recent comparaison for this, as I haven't touch Baba Yaga in CoS 5e yet, but I'm more curious now to see how it goes.