A review by stoicloofah
Sword Coast Adventurer's Guide by Wizards RPG Team

2.0

I'm planning to run the "Heroes of Baldur's Gate" adventure and wanted to get a refresher on the Sword Coast. I finally got around to pick up this sourcebook, and it is solidly okay.

I admittedly skipped a large chunk in the middle because I wasn't getting much from it. This book is stuck in an uncomfortable valley between a survey and an in-depth study of the Sword Coast. It's too long to be a survey, so it's easy to get lost in the lore and forget most of what you read immediately. It's too short on any one particular section to actually flesh out an entire adventure setting.

If you're looking for more depth to bake into your game, I recommend reading Mordenkainen's Tome of Foes, which has great depth on Elves, Dwaves, Halflings, and Gnomes. Or maybe just play one of the video games (e.g. Baldur's Gate, Neverwinter Nights) to really live it.

If you're looking for a survey of the world, just browse the Forgotten Realms Wikia site with a map handy to connect the dots

I haven't played with the character options in the back, though they also just seem fine.