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A review by humanmessofaperson
Lightlark by Alex Aster
medium-paced
- Plot- or character-driven? Plot
- Strong character development? No
- Loveable characters? It's complicated
0.25
This book made me want to never see a question mark again.
All tell, no show.
Constant explanation of what was being implied instead of just letting the reader understand the implications/piece things together themselves. Poor character depth and very rushed connections between characters. A confused pacing with the characters spending most of their time looking for a particular object in far too many different locations: searches that yielded nothing for the plot or character development, only there to add in tired worldbuilding/lore and fill more pages with words.
A complete over use of clichés and tired tropes, and while this could be true of most books, the author doesn't succeed in making them interesting or fun, meerly laughable.
I have never read a book that felt more like it was in its second or third draft. Characters had no depth, the story felt bored of itself, and things were either not explained enough or completely over-explained. (I couldn't tell you want anyone or anyplace looked like apart from vague, broad descriptors.)
Isla was a character that could do no wrong and was oh so special in the most grating of ways. Boring and plain. The same can be said for her love interests - Oro and Grim - who felt more like vague ideas of a character and less like actual people.
As frustrating, sometimes baffleing, and terribly written as this book is there certainly was a glimmer of something that could potentially be good, but considering this book went through multiple edits and this is the final product, I don't think Aster is the one capable of making it work. At least not without a serious marked improvement in her writing skills.
The half star is for the occasional gasp I had towards a plot twist (admittedly often followed by a laugh) and the memes me and my friend got to make because of this book, we had fun.
All tell, no show.
Constant explanation of what was being implied instead of just letting the reader understand the implications/piece things together themselves. Poor character depth and very rushed connections between characters. A confused pacing with the characters spending most of their time looking for a particular object in far too many different locations: searches that yielded nothing for the plot or character development, only there to add in tired worldbuilding/lore and fill more pages with words.
A complete over use of clichés and tired tropes, and while this could be true of most books, the author doesn't succeed in making them interesting or fun, meerly laughable.
I have never read a book that felt more like it was in its second or third draft. Characters had no depth, the story felt bored of itself, and things were either not explained enough or completely over-explained. (I couldn't tell you want anyone or anyplace looked like apart from vague, broad descriptors.)
Isla was a character that could do no wrong and was oh so special in the most grating of ways. Boring and plain. The same can be said for her love interests - Oro and Grim - who felt more like vague ideas of a character and less like actual people.
As frustrating, sometimes baffleing, and terribly written as this book is there certainly was a glimmer of something that could potentially be good, but considering this book went through multiple edits and this is the final product, I don't think Aster is the one capable of making it work. At least not without a serious marked improvement in her writing skills.
The half star is for the occasional gasp I had towards a plot twist (admittedly often followed by a laugh) and the memes me and my friend got to make because of this book, we had fun.
Graphic: Violence, Blood, Murder, Fire/Fire injury, and Injury/Injury detail
Moderate: Alcohol
Minor: Vomit and Death of parent