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pewter's reviews
85 reviews
- Plot- or character-driven? Plot
- Strong character development? It's complicated
- Loveable characters? Yes
- Diverse cast of characters? It's complicated
- Flaws of characters a main focus? Yes
3.75
The good stuff:
The things that work for me are often what don't work for others - I love being dropped off in sci-fi land with a ton of complex jargon. I don't mind being left out of the loop on how things work, part of the fun is when it clicks. I also think there were some really well built reader assumptions that lead to some decent surprises.
Normally I don't have a ton of patience for copious environmental description (looking at you, Tolkien) but Gideon the Ninth does it decently. I found myself carefully reading each new setting, each characters appearance, as it was gently described and enjoyed imagining it. Sometimes it was too much and challenged the pacing - it's hard to pay attention to detailed descriptions of bone monsters while they're speeding towards you, or be interested in a room during a chase - but for the most part it was well done.
I also really feel invested in science fiction fantasy of necromancy. Not usually into edgy, cool gothy stuff but the bones are there (get it?) for a good magic system with lots of fun potential. Like a video game, each new part of necromancy we discovered as a reader felt like earning a new skill or weapon to move to the next level. Maybe a bit too much like a video game, but whatever.
Now for the less exciting:
I really think what people love here are probably the parts I don't - I don't love snark. Every character has the perfect comeback. Dialogue with constant quips and cleverness leaves no vulnerability and no room for me to join in and empathize, because everyone in this book is a cool smartass - even the narrative, and I'm just not.
The book also suffers a little dissonance between what we're told as readers, and how the characters act. At the beginning, we are told some important facts about Gideon: most importantly, she holds a long and deep seated deathly hatred towards Harrow. We're told Gideon is a rule breaker, has been planning her escape for a decade, can be selfish and definitely is snarky - not knowing when to keep her mouth shut.
When the main plot begins, this is mostly thrown away. "I hate Harrow!" She thinks as acts otherwise, obeys the rules, keeps her mouth shut and her head down, and acts rather selfless - dreams of escape forgotten. So which is it? I am having a hard time believing what you're telling me. At least this tends to get better with time.
I don't enjoy characters who hate each other on a deeply personal level. Enemies (of circumstance, like opposing factions) to lovers works for me because there is room to realize each other's flaws, fight the system, etc. Enemies (of character, of deep personal wronging) to lovers rarely works for me because the author never sells me the forgiveness. A lifetime of wrongs becoming right in a fortnight? Unforgivable acts being forgotten because the power of love? Nah. I can suspend my disbelief for the skeletons, but not the forgiveness. And because of this huge gap, I just don't feel the payoff on the ending. Doesn't feel earned.
A bit difficulty sprouts when the tension and seriousness don't match the humor or relief, and I was challenged by the pacing for sure. Contemporary dialogue and references aren't for me, but I think there's lots of room for it and it didn't detract at all.
So yeah, it's a decent read. I would recommend it to people who like smartass TV shows with mean characters, sci-fi fans (for the jargon), enemies-to-lovers fans, people who want to try something written in a contemporary voice, mystery fans / thriller fans.
- Plot- or character-driven? Character
- Strong character development? No
- Loveable characters? No
- Diverse cast of characters? It's complicated
- Flaws of characters a main focus? It's complicated
1.75
Firstly, I found I just couldn't suspend my disbelief. Other similar tales, (Hunger Games, The Long Way to a Small Angry Planet, or Hell Followed With Us), or even those targeting a younger Audience (Animorphs), do a better job convincing me of the world, the tech, or the people. Gearbreakers exposition lore doesn't match what is shown on page, does not stand up to any investigation of plot holes or questions. Gearbreakers just doesn't feel real.
Gearbreakers has the YA pieces. But all these ingredients together- the too-quippy teens, absent adults, and miraculous capers, and it just oozes eyerolling impossibility. Each secondary character is the same cardboard cutout with one quirk swapped out. The dialogue is constant witty snark. The bad characters are BAD. The good characters are GOOD. There is no development. Is it enemies to lovers when they aren't ever really enemies on-page? Is it slow burn if they are very clearly in love immediately and never waver?
Stories like these normally explore a push and pull of action and consequences, war and trauma. But there is no cause-and-effect on screen here; it is all previous trauma and no hesitation about violence or child soldiers. I am told the stakes are always at 1000%, which is exhausting. Kids with unbeatable magic gloves and no ups or downs. Those 1000% stakes aren't ever shown, just told.
What made this read harder is the writing and pace. The text is elaborate and demands attention, but the pace is breakneck. The mix is a difficult-to-follow blend of long emotional scenes mixed with short bursts the main plot, in a beautiful but challenging prose that isn't easy to follow. This, paired with POV swaps between two similar characters and floating dialogue that tends to have no owner, makes reading a chore.
I really really wanted to love this. I was looking forward to it and was so excited. And now I doubt I'll pick up the sequel, and instead opt to just find a synopsis.
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
4.25
Graphic: Body horror, Child death, Confinement, Cursing, Deadnaming, Death, Emotional abuse, Genocide, Gore, Hate crime, Mental illness, Panic attacks/disorders, Physical abuse, Self harm, Suicidal thoughts, Torture, Toxic relationship, Transphobia, Violence, Blood, Excrement, Vomit, Kidnapping, Grief, Religious bigotry, Medical trauma, Death of parent, Murder, Abandonment, Dysphoria, and War
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? No
- Flaws of characters a main focus? It's complicated
3.75
- Plot- or character-driven? Character
- Strong character development? It's complicated
- Loveable characters? It's complicated
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
3.0
3.75
Graphic: Sexual assault and Sexual harassment
Moderate: Rape, Sexual assault, Sexual violence, and Sexual harassment
Minor: Addiction, Body shaming, Bullying, Cancer, Chronic illness, Cursing, Emotional abuse, Mental illness, Misogyny, Rape, Sexism, Sexual assault, Sexual violence, Violence, Grief, Stalking, Car accident, Gaslighting, Alcohol, Sexual harassment, and Colonisation
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
5.0
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
4.75
- Plot- or character-driven? Character
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
3.75
Was it silly? Yeah, a bit. If I was going to be picky, I could point out plot holes or argue about poor decisions from characters. But here's the thing - I didn't really care while reading it, because it felt like some of my favourite older reads - my old YA sci-fi and fiction, Animorphs for instance, or Star Wars, or The Long Way to a Small Angry Planet . I could suspend my disbelief because it was mostly about relationships and fun action.
The focus was where it needed to be, and it didn't treat the reader like an idiot when some sci-fi novels do. So for that, I'm happy and I'd definitely spend time with the sequel, as I imagine the authors will have improved even more by then.
- Plot- or character-driven? Plot
- Strong character development? No
- Loveable characters? No
- Diverse cast of characters? No
- Flaws of characters a main focus? No
0.5
bag of confetti and wasn't even rewarded with an ending.